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今天上午整理了第二部分。是一位来自挪威的教授讲话。我认为他的一些见解不但对于公司文化,甚至对于个人的学习发展都有很大的帮助。在午餐会上,我和他交谈一会儿,发现他虽然年长,但是是一个不断追求新知识的人。
下面是笔记。

Presenter: Eilif Trondsen, Director, Learning on Demand, SRIC-BI

1.         Learning on demand program

The SRIC-BI Learning-on-Demand (LoD) program is a global network of thought leaders and early adopters of eLearning. LoD helps its members to explore and exploit opportunities along the value chain through workshops, one-to-one discussions and research reports.

Members are eLearning vendors, users, and decision makers from large and small companies and government bodies in Europe, Asia, and the United States.

 

The Learning-on-Demand program provides:

·         Research publications for in-depth and international perspectives on current and future eLearning issues and their implications

·         Meetings to hear expert perspectives and to discuss important issues and network with other eLearning players

·         Advisory services for one-to-one interaction with and assistance from the LoD research team.

Learning on Demand is the process of using technology to enable and encourage workers, managers, and executives to learn and acquire new skills while resolving the organization's problems—the learning process takes place in context and on demand. The eLearning systems that enable LoD deliver learning material to individual users' desktops or portable computing devices on an as-needed or flexibly scheduled basis.

 

2.         Formal learning V.S Informal learning

·           Formal learning: basically mean schooling

·           Informal leaning: not learn in class, but during work and other resource, unstructured, unsystematic like KM.

Use informal learning to supplement the formal learning. Informal leaning happens at different levels of organizations, like strategic learning, customer learning, operational learning and individual leaning. Use different learning integrated with business processes. For example, when a finical company reorganized their business parts, they found the learning actually played a very large role during the processes.

 
3.  
Collaborative technology: learning in the game, reflection and problem-solving.

Learning at Open Source

Knowledge Management (KM)

Serious Game: learning fun, hard fun game



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posted on 2005-12-20 13:20 IDTyao的企业电子培训 阅读(154) 评论(0)  编辑  收藏 所属分类: e-Learning in Industry/SCORM
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关于IDTyao

位置:北京

兴趣和研究领域:

* Instructional Design & Technology

* e-Learning in Industry

* Knowledge Management

IDTyao留言:该博客为教学设计和学习技术在企业电子学习中的应用和发展而建立,记载一些学习和工作的思考和感想。欢迎评论和交流。你也可以给我留言,我会尽快回复。谢谢!


公告:IDTyao发现近期有人抄袭该博客文章,并加上小广告发帖在eLearning世界的论坛中。这里严厉指责。若需引用,请注明出处。


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