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关键字:ACE 自适配通信环境 非阻塞模式 服务器代码 C++ 实现
网络上大部分文章都是介绍用VC++6来编译ACE的。但ACE的VC6版本最多支持到 5.5.1。 之后的版本不支持 VC6了也没有ace.dsw文件。看这些早期的文章让我走了一些弯路,现在我把我用VC8编译ACE的和使用ACE环境的方法整理如下:
1、到http://download.dre.vanderbilt.edu/下载ACE的FULL版本,将ACE-5.6.zip解压到所需的安装目录,此处以D:\Program Files\ACE_wrappers为例,解压后形成ACE_wrappers文件夹,因此ACE将会存在于ACE_wrappers\ace目录中。
2、在ACE_wrappers\ace目录中创建一个头文件,命名为config.h,其内容为:
#include "ace/config-win32.h"
3、在VC8中打开ACE的工程文件(ACE_wrappers\ace\ACE_vc8.vcproj,如果没有该文件请重新下载完整版本),在release和debug两种编译方式下进行编译,编译完毕后在ACE_wrappers \lib下得到相应的库文件(ACE.dll、ACE.lib 和 ACEd.dll、ACEd.lib),其中ACE.dll 、ACE.lib是由release版生成的,ACEd.dll、ACEd.lib是由debug版生成的。
4、同样打开ACE_vc8_Static.vcproj编译可生成ACEs.lib、 ACEsd.lib、ACE_RMCasts.lib、ACE_RMCastsd.lib、TMCasts.lib、TMCastsd.lib。到此,ACE编译完成,
5、打开VS.NET2005创建一个VC++空项目,取个名字ACE_Server,请不要创建FMC、Win32控制台或CLR控制台项目,他们编译后的程序需要.Net Framework的支持。
6、工具->选项->项目和解决方案->VC++目录->显示以下内容的目录,选中"包含文件",在列表中添加上D:\Program Files\ACE_wrappers。
7、继续点“显示以下内容的目录”,选中“库文件”,在列表中添加D:\Program Files\ACE_wrappers\lib。
8、在系统环境的变量 path中加入D:\Program Files\ACE_wrappers\lib,否则在运行程序的时候碰到寻找ace.dll或者aced.dll的问题。
9、在VC8空项目里面添加一个server.cpp文件copy如下内容:
#ifndef WIN32
#define WIN32
#endif
#ifdef _DEBUG
#pragma comment (lib,"aced.lib")
#else
#pragma comment (lib,"ace.lib")
#endif
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Stream.h"
#include "ace/log_msg.h"
#define SIZE_DATA 18
#define SIZE_BUF 1024
#define NO_ITERATIONS 5
class Server
{
public:
Server (int port): server_addr_(port),peer_acceptor_(server_addr_)
{
data_buf_= new char[SIZE_BUF];
}
//Handle the connection once it has been established. Here the
//connection is handled by reading SIZE_DATA amount of data from the
//remote and then closing the connection stream down.
int handle_connection()
{
// Read data from client
for(int i=0;i<NO_ITERATIONS;i++)
{
int byte_count=0;
if( (byte_count=new_stream_.recv_n (data_buf_, SIZE_DATA, 0))==-1)
ACE_ERROR ((LM_ERROR, "%p\n", "Error in recv"));
else
{
data_buf_[byte_count]=0;
ACE_DEBUG((LM_DEBUG,"Server received %s \n",data_buf_));
}
}
// Close new endpoint
if (new_stream_.close () == -1)
ACE_ERROR ((LM_ERROR, "%p\n", "close"));
return 0;
}
//Use the acceptor component peer_acceptor_ to accept the connection
//into the underlying stream new_stream_. After the connection has been
//established call the handle_connection() method.
int accept_connections ()
{
if(peer_acceptor_.get_local_addr (server_addr_) == -1)
ACE_ERROR_RETURN((LM_ERROR,"%p\n","Error in get_local_addr"),1);
ACE_DEBUG ((LM_DEBUG,"Starting server at port %d\n",
server_addr_.get_port_number ()));
// Performs the iterative server activities.
while(1)
{
ACE_Time_Value timeout (ACE_DEFAULT_TIMEOUT);
if (peer_acceptor_.accept (new_stream_, &client_addr_, &timeout)== -1)
{
ACE_ERROR ((LM_ERROR, "%p\n", "accept"));
continue;
}
else
{
ACE_DEBUG((LM_DEBUG,
"Connection established with remote %s:%d\n",
client_addr_.get_host_name(),client_addr_.get_port_number()));
//Handle the connection
handle_connection();
}
}
}
private:
char *data_buf_;
ACE_INET_Addr server_addr_;
ACE_INET_Addr client_addr_;
ACE_SOCK_Acceptor peer_acceptor_;
ACE_SOCK_Stream new_stream_;
};
int main (int argc, char *argv[])
{
Server server(8080);
server.accept_connections();
getchar();
return 0;
}
9、重新创建一个空VC8空项目名字叫ACE_Client,添加一个client.cpp文件,copy如下类容
#ifndef WIN32
#define WIN32
#endif
#ifdef _DEBUG
#pragma comment (lib,"aced.lib")
#else
#pragma comment (lib,"ace.lib")
#endif
#include "ace/log_msg.h"
#include "ace/SOCK_Connector.h"
#include "ace/INET_Addr.h"
#define SIZE_BUF 128
#define NO_ITERATIONS 5
class Client
{
public:
Client(char *hostname, int port):remote_addr_(port,hostname)
{
data_buf_="Hello from Client";
}
//Uses a connector component `connector_ ?to connect to a
//remote machine and pass the connection into a stream
//component client_stream_
int connect_to_server()
{
// Initiate blocking connection with server.
ACE_DEBUG ((LM_DEBUG, "(%P|%t) Starting connect to %s:%d\n",
remote_addr_.get_host_name(),remote_addr_.get_port_number()));
if (connector_.connect (client_stream_, remote_addr_) == -1)
ACE_ERROR_RETURN ((LM_ERROR,"(%P|%t) %p\n","connection failed"),-1);
else
ACE_DEBUG ((LM_DEBUG,"(%P|%t) connected to %s\n",
remote_addr_.get_host_name ()));
return 0;
}
//Uses a stream component to send data to the remote host.
int send_to_server()
{
// Send data to server
for(int i=0;i<NO_ITERATIONS; i++)
{
if (client_stream_.send_n (data_buf_,
ACE_OS::strlen(data_buf_)+1, 0) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR,"(%P|%t) %p\n","send_n"),0);
break;
}
}
//Close down the connection
close();
}
//Close down the connection properly.
int close()
{
if (client_stream_.close () == -1)
ACE_ERROR_RETURN ((LM_ERROR,"(%P|%t) %p\n","close"),-1);
else
return 0;
}
private:
ACE_SOCK_Stream client_stream_;
ACE_INET_Addr remote_addr_;
ACE_SOCK_Connector connector_;
char *data_buf_;
};
int main (int argc, char *argv[])
{
Client client("127.0.0.1",8080);
client.connect_to_server();
client.send_to_server();
return 0;
}
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